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    Why The SNES Wolf3D Hate?

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    Per-Scan
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    Why The SNES Wolf3D Hate?

    Post by Per-Scan on Wed Aug 24, 2011 7:54 am

    I only recently got around to trying the SNES port out. I've actually had it for years (part of my Id collection) but just never bothered as I had only ever heard bad things about it.

    Well, I actually quite like it. It's certainly more than playable and still feels like the PC game though it has a flavour of it's own. The changed graphics don't detract from the game and, in my opinion, give it, it's own identity (ID if you will Razz).

    The maps are simpler but are no less enjoyable. The hi res weapon sprites work well and the extra weapons give that something extra to make up for the lack of levels. The automap is a handy feature - one I often wish the PC game had. Especially with some of those mazey maps out there!

    The resolution is low and the framerate lacks but the controls are tight and the one key strafing helps make the game very playable - as does the auto-aim though admittedly that may be seen as a little too generous... You can miss the sprites by miles and still kill them!

    So, why the hate? Is is just the lack of Nazi graphics and blood? Or is there more to it than that?

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    Re: Why The SNES Wolf3D Hate?

    Post by Dr.Zin on Wed Aug 24, 2011 8:25 am

    You'd be surprised what censoring blood did back in that era. I was the only kid in my class with the SNES verion of Mortal Kombat which censored the blood and disabled the fatalities while the Genesis version did not. Although I had (and still have) both an SNES and a Sega Genesis, the SNES version was cheaper. Now having grown older and become more knowledgeable in that realm, it turns out that the Genesis version was smoking the SNES version in sales and they were just trying to sell as many copies of the SNES version as possible to get rid of them. By the time MK2 came out, everything was put back in.



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    Re: SNES and Mortal Kombat games

    Post by stathmk on Thu Aug 25, 2011 7:11 am

    @Dr.Zin wrote:You'd be surprised what censoring blood did back in that era. I was the only kid in my class with the SNES verion of Mortal Kombat which censored the blood and disabled the fatalities while the Genesis version did not. Although I had (and still have) both an SNES and a Sega Genesis, the SNES version was cheaper. Now having grown older and become more knowledgeable in that realm, it turns out that the Genesis version was smoking the SNES version in sales and they were just trying to sell as many copies of the SNES version as possible to get rid of them. By the time MK2 came out, everything was put back in.
    You can get the Wolf3D clone Super Noahís Ark 3D for The SNES or PC. Itís made by Wisdom Tree and I donít remember their PC web address. When they ask you questions at the beginning, type that Noah was 600 years old. I donít believe that Noah was 600.

    You mentioned Mortal Kombat. Iíve played Mortal Kombat 2, 3, Ultimate Mortal Kombat 3, Playstation Mortal Kombat Trilogy, Playstation Mortal Kombat Mythologies: Sub-Zero, and MUGEN Mortal Kombat Project 4.0 or 4.1. They seem to be gods that die or sorcerers and you get to turn your rivals into crying babies if you know the right codes.

    I saw at the local Wal-Mart that you can get something like Mortal Kombat Collection for The Playstation 2 for $20 and sales tax. It's the boxed set of Mortal Kombat Armagedon and 2 other games. In Mortal Kombat Armagedon, you get to make your own characters and save them to a card. In Soul Caliber 1 or 2 for The Playstation 2, you get to make your own characters and save them to a card.

    Jurassic Park for The SNES is like The Legend of Zelda: A Link to The Past and a Wolf 3D clone put together. The SNES mouse from Mario Paint is optional for it. I can beat it! I havenít played Jurassic Park 2 for The SNES, or Jurassic Park for The Genesis, so I donít know what they are like. I hear that SNES Doom, NCAA Basketball, and some sort of SNES Star Wars game use Mode-7 animation. Mode-7 animation was the term at the time for moving around in 3D rooms. The black and white Macintosh had some primitive 3D games without animation and Iím only aware that Bobsled from The Olympic Winter Games disk had 3D animation. An Atari game or 2 had blocky 3D animation. Super Faceball 2000 (No, it wasnít made in the year 2000) for The NES had 3D animation.

    If one of your systems breaks, then maybe go to Ebay for an FC 3 (An NES, SNES, and Genesis in one console that supports SNES accessories, a new controller, and a new zapper), FC Twin (An NES and SNES in one console that supports SNES accessories, a new controller, and a new zapper) or Retron 3 (An NES, SNES, and Genesis in one console that seems to support all accessories).

    While Iím talking about new consoles, I saw in a bookstore ExtremeTechís Dark Art of Console Hacking. For instance, you get to take apart an SNES and PSP to make a PSP that plays SNES games. You get to make other PSP hacks. The book might be re-released as ExtremeTechís PSP Hacking or something like that.

    Iím probably going to be taking an online class this September, so if it takes me longer to respond to somebodyís messages or I forget to respond, then donít take it personally.

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    Re: Why The SNES Wolf3D Hate?

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      Current date/time is Fri Dec 09, 2016 6:56 pm