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    Limits of wolfsdl wolfdx

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    johny4
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    Limits of wolfsdl wolfdx

    Post by johny4 on Wed Feb 02, 2011 9:29 am

    how many enemies I can add to the source code? (100 types?)
    How many walls,ceilling,doors,floor I can add to the source code? (5000 pcs(multiply 2 =10k)

    MAXWALLTILES , MAXOBJECTS ?


    I heard the most I put 90 textures, only 90 textures.
    Or am I wrong? I have a Pc in a big swap, about 5 gigabytes of space and 4GB of RAM,
    Or it is only marginally source code.

    WolferCooker
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    Re: Limits of wolfsdl wolfdx

    Post by WolferCooker on Wed Feb 02, 2011 12:20 pm

    I'm no expert by any means on this stuff, but I believe there are no limits on Wolf4SDL. I believe you have virtually unlimited amount of memory.

    johny4
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    Re: Limits of wolfsdl wolfdx

    Post by johny4 on Wed Feb 02, 2011 12:36 pm

    then I can add a great number of walls and sprites (around 15k, it can be? it's big number) then vswap.wl6 should also over 1 gigabyte size.

    http://diehardwolfers.areyep.com/viewtopic.php?t=5450&highlight=limits

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