well, today i was bored, so I decided to play a little with coding. I've coded Alumiun's Advanced Sound Manager, and it compiles everything alright. But when I enter the game, there is a problem:
In the first try, there was no music or sound files, so I just tried to enter in the game and see if it had worked. When I got to the main menu (well, actually I didn't get there), it bugged.
My first thought was that it had bugged because there were no sound or music files for the game to use. So, I've copied a single wave file and renamed it to each one of the sounds defined at asmcref.h. I also did this with a mid file for the musics. It stills bugs though.
I'm not sure what the problem is, because I've followed the tutorial very carefully. I've even tried to use the pre-installed version, but, for some reason, it doesn't compile for me.
I've put wave and mid files with the correct names (defined at asmcref.h), but it still bugs in the main menu. Does any1 have any idea of what it can be?
I really hope I can sort this out either here or in DHW