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    Do you usually make a story up for your own Wolf3d Mod?

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    Do you usually make a story up for your own Wolf3d Mod?

    [ 2 ]
    40% [40%] 
    [ 2 ]
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    [ 1 ]
    20% [20%] 

    Total Votes: 5

    Dark_wizzie
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    Do you usually make a story up for your own Wolf3d Mod?

    Post by Dark_wizzie on Mon Aug 30, 2010 11:36 am

    I think normally I'd just make a story only for mods with have a lot of coding. If not, I'm probably making a map set, and it's just straightfoward, no story, no coding, just maps.



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    Schabbs
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    Re: Do you usually make a story up for your own Wolf3d Mod?

    Post by Schabbs on Mon Aug 30, 2010 2:51 pm

    All of my Wolfbel sets were just meant to be played as alternate maps for the original game and they had no storyline. Same goes for Blake Wolf and Escape From SS Prison.

    Revival of Memories had a sioryline as mentioned in 'ReadThis' from the menu. The Deadly Sleep set had a storyline but it was done by Arielus.




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