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A friendly Wolfenstein 3D community, about Wolfenstein 3D, the game that gave birth to first person shooters...


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    Final Fight

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    final - Final Fight - Page 5 Empty Final Fight

    Post by lilmanjs Tue Apr 17, 2007 6:37 am

    First topic message reminder :

    I am James Shain and I made a really crappy addon called the final fight a few years ago and I thought it stunk so I've remade the addon. I'm looking for testers. this is my first real addon so any help would be nice.
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    Post by Schabbs Mon Jun 11, 2007 1:22 pm

    I've just finished episode 4 which means episode 2 through 6 are completed (at least the first draft).

    The new zip, with eps2 thru eps6 complete is at http://www.belowe.com/ffnew2m.zip

    James and I are still working on ep1 so this will be added later.



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    final - Final Fight - Page 5 Empty Re: Final Fight

    Post by lilmanjs Wed Jun 13, 2007 1:27 pm

    new screenshots are to be up tomorrow. they should look good.



    final - Final Fight - Page 5 TeamAardwolfV2PNG
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    Mods being worked on:
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    Post by allthisandwolf3d Wed Jun 13, 2007 3:56 pm

    ok. lots of enemies, right? but not machine made-ish, right? then ill enjoy it ^^
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    Post by Schabbs Wed Jun 13, 2007 4:50 pm

    Mostly original graphics but also a lot of good modified ones by WLHack. Smile



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    Post by PicNic Thu Jun 14, 2007 7:12 am

    allthisandwolf3d wrote:ok. lots of enemies, right? but not machine made-ish, right? then ill enjoy it ^^

    What?only 4 enemies.. and machine made-ish? 😕
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    Post by lilmanjs Thu Jun 14, 2007 1:35 pm

    well I guess now is as good as anytime to ask for level testers. pm me or brian if you would like to be a level tester.



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    Post by Dark_wizzie Fri Jun 15, 2007 4:54 am

    count me in. i will play for some levels.



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    Post by lilmanjs Fri Jun 15, 2007 1:23 pm

    alright! just download the latest version that's out now.



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    Post by Dark_wizzie Fri Jun 15, 2007 9:00 pm

    where? did schabbs tell us? or is there a web site?



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    Post by Schabbs Fri Jun 15, 2007 10:22 pm

    The new zip, with eps2 thru eps6 complete is at http://www.belowe.com/ffnew2n.zip

    This version contains some minor changes I made to some levels on eps 2 and 3 (removed some excess ammo/first aid etc) and fixed some guard placements. Also, it contains James 2 unfinished levels on ep1 levels 5 and 6.



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    final - Final Fight - Page 5 Empty Re: Final Fight

    Post by lilmanjs Sat Jun 16, 2007 1:11 pm

    I know I said that there would be new screenshots soon but I found a great freeware game called Knytt and I can't seem to stop playing it. but later tonight I will take some and post them tomorrow.



    final - Final Fight - Page 5 TeamAardwolfV2PNG
    final - Final Fight - Page 5 57046cfmlabelbar
    Mods being worked on:
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    Mod ideas:
    Stargate SG-1 addon, Mega Man addon
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    final - Final Fight - Page 5 Empty Re: Final Fight

    Post by Dark_wizzie Sat Jun 16, 2007 8:18 pm

    lilmanjs wrote:I know I said that there would be new screenshots soon but I found a great freeware game called Knytt and I can't seem to stop playing it. but later tonight I will take some and post them tomorrow.
    0.0
    i wanna play!



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    Post by PicNic Sun Jun 17, 2007 2:51 am

    me not Cool
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    Post by Dark_wizzie Sun Jun 17, 2007 7:21 pm

    after i saw the picture, im like.. what the heck??? i perfer mario 0.0, you know, those old, pink, green, and white stuff?
    anyways, gonning to play your wolf3d now, lilmanjs.



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    Post by PicNic Mon Jun 18, 2007 12:48 am

    lol. yes
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    Post by lilmanjs Tue Jun 19, 2007 11:20 am

    any comments on how the addon is now? what do you guys like about it and what do you hate.



    final - Final Fight - Page 5 TeamAardwolfV2PNG
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    Mods being worked on:
    The Mutant Uprising, Final Fight 2
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    Stargate SG-1 addon, Mega Man addon
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    Post by Dark_wizzie Wed Jun 20, 2007 12:00 am

    i like the many guards
    i dislike how lots of rooms lead to nowhere.



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    Post by lilmanjs Thu Jun 21, 2007 1:36 pm

    well would a real nazi stronghold have lots of rooms leading to places. not really. still do you think the addon is good?



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    Post by Schabbs Fri Jun 22, 2007 1:09 am

    Admin wrote:i like the many guards
    i dislike how lots of rooms lead to nowhere.

    Many rooms in the original Wolf3D levels lead to nowhere too. In the latest version of Final Fight, most of the dead end rooms now have things like treasure, health and ammo so there's usually a reward for visiting them.

    The latest version of Final Fight (with 3 levels done on ep1) and all the other episodes finished for now (they will be tweaked again later), is at http://www.belowe.com/ffnew3.zip

    This is the same version as I posted in the other thread on Final Fight a few days ago.



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    Post by Dark_wizzie Fri Jun 22, 2007 2:27 am

    lilmanjs wrote:well would a real nazi stronghold have lots of rooms leading to places. not really.
    true, but a nazi BASE would. that makes a big differance, just so that you know Wink



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    Post by Schabbs Mon Jun 25, 2007 4:04 pm

    The latest version of Final Fight now has 4 levels finished on episode 1, plus episodes 2 to 6 completed (may need some tweaking later though).

    http://www.belowe.com/ffnew3.zip



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    Post by Dark_wizzie Mon Jun 25, 2007 10:44 pm

    it doesnt look creator made, right? then it will be ok Smile



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    Post by lilmanjs Tue Jun 26, 2007 1:20 pm

    it doesn't look creator made at all. Ack and Brian did the level edits and episode 1 was made by me and is being made better by brian. so what do you think? not creator at all.



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    Mods being worked on:
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    Post by lilmanjs Tue Jun 26, 2007 1:31 pm

    here are some new screenshots that I took myself. I chose from about 25 and these are the best.
    final - Final Fight - Page 5 Wolf3d10

    final - Final Fight - Page 5 Wolf3d11

    final - Final Fight - Page 5 Wolf3d12

    final - Final Fight - Page 5 Wolf3d13

    final - Final Fight - Page 5 Wolf3d14



    final - Final Fight - Page 5 TeamAardwolfV2PNG
    final - Final Fight - Page 5 57046cfmlabelbar
    Mods being worked on:
    The Mutant Uprising, Final Fight 2
    Mod ideas:
    Stargate SG-1 addon, Mega Man addon
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    The Mutant Uprising, Ghost
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    Post by Valts Tue Jun 26, 2007 1:33 pm

    nice screenshots!
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    Post by lilmanjs Tue Jun 26, 2007 1:37 pm

    which one is your favorite?



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    Post by Valts Tue Jun 26, 2007 1:42 pm

    level 10 screenshots, I liked red walls, its red atmosphere.
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    Post by Dark_wizzie Wed Jun 27, 2007 1:04 am

    i prefer screenshot number two, due to the fact that toom much red kind of makes it 'over atmosphereic' if you know what i mean. too much red all over, and you wont even see if you are getting it (red walls and stuff camoflauges the red flash)

    i like 2 because its clear, no red flashes, and.... i dont know. i just like it Smile



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    Post by PicNic Wed Jun 27, 2007 1:19 am

    lilmanjs wrote:here are some new screenshots that I took myself. I chose from about 25 and these are the best.
    final - Final Fight - Page 5 Wolf3d10

    final - Final Fight - Page 5 Wolf3d11

    final - Final Fight - Page 5 Wolf3d12

    final - Final Fight - Page 5 Wolf3d13

    final - Final Fight - Page 5 Wolf3d14

    I like the walls from the second picture.
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    Post by Dark_wizzie Wed Jun 27, 2007 1:22 am

    um...you dont need to quote the pictures.
    well, picture two is the only non red picture of the lot ^^



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    Post by Schabbs Wed Jun 27, 2007 8:42 am

    Episode 1 level 5 is finished. Just 4 more levels to do. Smile

    http://www.belowe.com/ffnew3.zip



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    Post by lilmanjs Wed Jun 27, 2007 1:45 pm

    some new wall previews:
    final - Final Fight - Page 5 Dungeo10final - Final Fight - Page 5 Dungeo11final - Final Fight - Page 5 Dungeo12final - Final Fight - Page 5 Dungeo13



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    Mods being worked on:
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    Mod ideas:
    Stargate SG-1 addon, Mega Man addon
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    Post by lilmanjs Wed Jun 27, 2007 6:51 pm

    what do you guys think about the new blue bick walls?



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    Mods being worked on:
    The Mutant Uprising, Final Fight 2
    Mod ideas:
    Stargate SG-1 addon, Mega Man addon
    Team Aardwolf Mods:
    The Mutant Uprising, Ghost
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    Post by lilmanjs Wed Jun 27, 2007 7:06 pm

    I would also like to make a note that me and wlhack are planning on releasing the walls after the final fight is released.



    final - Final Fight - Page 5 TeamAardwolfV2PNG
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    Mods being worked on:
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    Mod ideas:
    Stargate SG-1 addon, Mega Man addon
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    The Mutant Uprising, Ghost
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    final - Final Fight - Page 5 Empty Re: Final Fight

    Post by Dark_wizzie Wed Jun 27, 2007 9:55 pm

    try getting 1 post instead of three....
    anyways, the last one was cool ^^



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    Post by Schabbs Thu Jun 28, 2007 2:14 pm

    I have finished e1m6 but I may as well wait for the blue walls to be added before issuing an updated zip as level 6 uses the new blue walls.



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    Post by Dark_wizzie Thu Jun 28, 2007 6:40 pm

    ok. lets just hope the walls fit in nicely, ok?



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    Post by Schabbs Fri Jun 29, 2007 3:22 pm

    I have now updated Final Fight, though we are still waiting for the blue walls to be added.

    Episode 1 now has 7 levels done (only 2 more to complete the first draft of the levels).

    http://www.belowe.com/ffnew3.zip

    Smile



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    Post by Dark_wizzie Fri Jun 29, 2007 8:45 pm

    maybe next time, put the walls in before you start Smile
    makes things easier, i think.



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    Post by drchainsaw Sat Jun 30, 2007 2:23 pm

    I love the new walls, you've used them very well in the game Cool

    I can't wait to see the finished product Wink



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    Post by Schabbs Sun Jul 01, 2007 12:52 pm

    All the 60 levels have now been completed on Final Fight though this is only the first draft. If anyone finds anything that is out of place then please let me know. Ack is doing the last episode but the first draft of those levels is done too.

    http://www.belowe.com/ffnew3.zip

    :)



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    Post by drchainsaw Sun Jul 01, 2007 1:22 pm

    Cool, I will download it now Very Happy



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    Post by Guest Sun Jul 01, 2007 2:37 pm

    It's a long weekend here, so I will try to look over my levels and get them finished. Smile
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    Post by Dark_wizzie Mon Jul 02, 2007 4:05 am

    ok, if i have extra time ill look for errors.



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    Post by Schabbs Mon Jul 02, 2007 4:29 am

    One thing in particular I may need to reduce is the amount of ammo on some levels. On the very first level for instance I ended up with 200 ammo though it was tight for most of the level.



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    Post by lilmanjs Mon Jul 02, 2007 11:38 am

    here are the rest of the walls that were sent to me over the weekend. more should follow I hope. sorry for not being on at all this weekend as I was spending the weekend with my sister.
    final - Final Fight - Page 5 Dungeo14



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    Post by Schabbs Tue Jul 03, 2007 10:50 am

    The latest version of Final Fight has:

    - some minor changes on ep1
    - ceiling colour changed to sky blue on e1m8
    - Helpart/Endart added (story etc not done yet)
    - Schabbs/Otto deathcams put back in
    - Schabbs/Otto now used for ep4/5 end bosses
    - new woodpanel wall (done by WLHack)

    What is not included yet are the new blue walls or status bar so some may like to wait for these before downloading.

    For those interested the latest version is at http://www.belowe.com/ffnew3a.zip

    EDIT: Blue walls were later added same day. Latest version is now at http://www.belowe.com/ffnew3b.zip


    Last edited by on Tue Jul 03, 2007 1:56 pm; edited 1 time in total



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    Post by lilmanjs Tue Jul 03, 2007 12:47 pm

    here is what the new chaingun will look like:
    final - Final Fight - Page 5 Chaing10



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    Post by drchainsaw Tue Jul 03, 2007 1:05 pm

    That's one sexy chaingun Wink



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    Post by lilmanjs Tue Jul 03, 2007 1:09 pm

    drchainsaw wrote:That's one sexy chaingun Wink

    you might check the ratings section of the forum here in a little bit. one more status bar varation to get and then you can vote on your favorite status bar.



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