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    Final Fight

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    lilmanjs
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    Final Fight

    Post by lilmanjs on Tue Apr 17, 2007 6:37 am

    I am James Shain and I made a really crappy addon called the final fight a few years ago and I thought it stunk so I've remade the addon. I'm looking for testers. this is my first real addon so any help would be nice.

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    Re: Final Fight

    Post by WLHack on Tue Apr 17, 2007 6:44 am

    Well... I can test it.

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    Re: Final Fight

    Post by PicNic on Tue Apr 17, 2007 8:33 am

    Whoa, Lol

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    Re: Final Fight

    Post by Schabbs on Tue Apr 17, 2007 12:09 pm

    I would like to test out the addon too. Smile



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    Re: Final Fight

    Post by lilmanjs on Tue Apr 17, 2007 1:25 pm

    sweetness. I put the files in an exe file. so if you can't recive the exe file tell me cause wlhack had to have me resend the files.

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    Re: Final Fight

    Post by lilmanjs on Tue Apr 17, 2007 1:29 pm

    anyone know how to take screenshots?

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    Re: Final Fight

    Post by Schabbs on Tue Apr 17, 2007 1:41 pm

    lilmanjs wrote:sweetness. I put the files in an exe file. so if you can't recive the exe file tell me cause wlhack had to have me resend the files.

    I didn't receive the file on my hotmail account because MSN doesn't allow exe files to be sent. Could you send it to my globalnet email address or change the filename extension?



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    Re: Final Fight

    Post by lilmanjs on Tue Apr 17, 2007 1:43 pm

    is the globalnet email the one that you use for the wolf3d dome? if so then I will send it to you that way. just to mention there are only grahpics and music changes right now. I suck at coding so I'm not trying that unless someone wants to help me out with that.

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    Re: Final Fight

    Post by Schabbs on Tue Apr 17, 2007 1:49 pm

    I've now received the exe ok on Globalnet. Smile



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    Re: Final Fight

    Post by lilmanjs on Tue Apr 17, 2007 1:51 pm

    cool beans. I had this good looking title screen made up but flo edit keeps giving me that file is larger than 64kb error so I have to keep the crappy title screen which sucks.

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    Re: Final Fight

    Post by lilmanjs on Tue Apr 17, 2007 1:57 pm

    Wolfenstein3D Fan wrote:Whoa, Lol
    what do you mean by that?

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    Re: Final Fight

    Post by Dark_wizzie on Tue Apr 17, 2007 4:30 pm

    it mens, whoa, laughing out loud.
    anyways, i could test it



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    Re: Final Fight

    Post by lilmanjs on Wed Apr 18, 2007 8:21 am

    your email addy is.....





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    Re: Final Fight

    Post by lilmanjs on Wed Apr 18, 2007 8:58 am

    I've gotten my dad to play some of the levels and he's told me that there are on some levels too many guards. then he was like well you could change the floor coding on some of the levels so that when you go into a room 30 million people don't come out from every which way.





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    Re: Final Fight

    Post by lilmanjs on Wed Apr 18, 2007 9:04 am

    do you think what he said is right?





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    Re: Final Fight

    Post by WLHack on Wed Apr 18, 2007 9:13 am

    Well... I think this is true for some levels.
    For instance the room with officers in level 3
    and level 5 with the guards.

    I liked level 8 a lot, I think its well designed thought
    the walls (steel) are used bit monotonously...
    And of course bit too much guards.

    Maybe trying to make some of them deaf?
    Or then change some of them to appear only in higher
    difficulty levels.

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    Re: Final Fight

    Post by Schabbs on Wed Apr 18, 2007 9:25 am

    I've just started playing episode 2 and I noticed in one large room (near where the yellow key is) there was some invisibility of guards at times. There's a Hans Grosse in a small room off here too.



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    Re: Final Fight

    Post by lilmanjs on Wed Apr 18, 2007 12:47 pm

    thanks for the help here. yea I need to get rid of the bosses on the levels that aren't boss levels. if you change anything about the floors email me the changed floors.





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    Re: Final Fight

    Post by lilmanjs on Wed Apr 18, 2007 1:15 pm

    WLHack wrote:Well... I think this is true for some levels.
    For instance the room with officers in level 3
    and level 5 with the guards.

    I liked level 8 a lot, I think its well designed thought
    the walls (steel) are used bit monotonously...
    And of course bit too much guards.

    Maybe trying to make some of them deaf?
    Or then change some of them to appear only in higher
    difficulty levels.

    what episode are you talking about here?

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    Re: Final Fight

    Post by lilmanjs on Wed Apr 18, 2007 1:42 pm

    is there anyone that is good at making title screens here?





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    Re: Final Fight

    Post by Dark_wizzie on Wed Apr 18, 2007 2:48 pm

    erm i am not. mks or aryep is, though, they are not in wolf3d haven, sad enough.



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    Re: Final Fight

    Post by lilmanjs on Wed Apr 18, 2007 3:51 pm

    ahh I see





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    Re: Final Fight

    Post by Dark_wizzie on Wed Apr 18, 2007 4:01 pm

    i want them to come but...they never responded



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    Re: Final Fight

    Post by lilmanjs on Wed Apr 18, 2007 5:12 pm

    that sucks. this place is pretty cool and I'm glad you put this site up. I think that's why my first addon was crappy was cause nobody tested it.





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    Re: Final Fight

    Post by Dark_wizzie on Wed Apr 18, 2007 5:18 pm

    it wasn;t crappy. it ain't crappy till you put in a maze or a passageway or just a elevator as a level, or there are billions of bugs in there. just making it hard is good.



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    Re: Final Fight

    Post by lilmanjs on Wed Apr 18, 2007 5:27 pm

    you actually got my first version of the addon I'm remaking right now?





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    Re: Final Fight

    Post by Dark_wizzie on Wed Apr 18, 2007 5:28 pm

    nope but from the comments i heard i don't think that it is bad



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    Re: Final Fight

    Post by lilmanjs on Wed Apr 18, 2007 5:30 pm

    ohh yea the first 10 levels of the remake are still the same levels from the first version. what comments did you hear about the addon. my dad thinks is sucks so that's one of the reasons I'm redoing the addon





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    Re: Final Fight

    Post by Dark_wizzie on Wed Apr 18, 2007 5:34 pm

    your dad says that it stinks?!?!??! man!!!



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    Re: Final Fight

    Post by lilmanjs on Wed Apr 18, 2007 5:36 pm

    well the first episode is all that there is on the version that's on the wolf3d dome for download. after that is what I've been working on. then again my dad plays doom a lot and he doesn't do so well.





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    Re: Final Fight

    Post by Dark_wizzie on Wed Apr 18, 2007 5:37 pm

    oh ok. my dad would never say that my wolf3d sucks even if it totally does. played level 3 yet on bones alert?



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    Re: Final Fight

    Post by lilmanjs on Thu Apr 19, 2007 8:05 am

    I was working on my addon last night so I quit after level 2. I will play on tonight and see I find any bugs. anyone got any music that they may have tried to use in their addon(s) but didn't? I would be glad to take it.





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    Re: Final Fight

    Post by Dark_wizzie on Thu Apr 19, 2007 2:37 pm

    nope but i got ones which are nice ones and free



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    Re: Final Fight

    Post by lilmanjs on Fri Apr 20, 2007 11:56 am

    I have updated the walls of the addon and have asked wlhack if he would be nice enough to make me some new locked doors(gold and silver key doors). I get confused still to this day about which is which.





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    Re: Final Fight

    Post by Dark_wizzie on Fri Apr 20, 2007 2:47 pm

    silver is the blue one, gold is the yellow one. why new doors? theres some nice ones already out.



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    Re: Final Fight

    Post by Schabbs on Sun Apr 22, 2007 3:07 pm

    Latest update on this 'Final Fight' set is that some new music is added. I've modified the first 7 levels of the episode 2 creator levels (plus the 8th level partly). There's also new episode names, plus new episode 2 ceiling colours and the ammo limit is increased to 200. Also, death cams have been removed as requested.

    If anyone wants to test out the new version, please send a private message to either James or myself.



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    Re: Final Fight

    Post by lilmanjs on Mon Apr 23, 2007 1:41 pm

    if anyone has any graphics they would like to send or any music they would like to send just pm me for my email.

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    Re: Final Fight

    Post by Dark_wizzie on Mon Apr 23, 2007 6:14 pm

    did you try wolf3dmutant's music, mks music?



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    Re: Final Fight

    Post by lilmanjs on Tue Apr 24, 2007 1:25 pm

    can you post a link to the site?





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    Re: Final Fight

    Post by Dark_wizzie on Tue Apr 24, 2007 2:42 pm

    i posted it on the wolf3d music section. sorry, too lazy to look for it=)



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    Re: Final Fight

    Post by Schabbs on Wed Apr 25, 2007 1:01 pm

    As the second episode is completed, a demo has now been released. All 10 levels on ep2 have been modified and episode 1 secret level is also modified. Some new music has been added and some minor code changes like changed ceiling colours and death cams removed.

    The demo is at http://www.brlowe.co.uk/ffnew2.zip

    :)



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    Re: Final Fight

    Post by lilmanjs on Wed Apr 25, 2007 1:40 pm

    here are some shots that Brian took.





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    Re: Final Fight

    Post by Dark_wizzie on Wed Apr 25, 2007 2:37 pm

    cool. the machine gun is pointing east haha



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    Re: Final Fight

    Post by lilmanjs on Wed Apr 25, 2007 3:34 pm

    so far the addon is really good. people please download this addon. also me and brian need some help doing level edits. if you want to help pm me. but don't do level edits to the first episode. that's my episode to edit. I hand made the levels so I thought that I would do level edits on the first episode. any level help would be nice though.

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    Re: Final Fight

    Post by Schabbs on Thu Apr 26, 2007 6:21 am

    Since the Final Fight zip was posted yesterday (Wednesday evening), I've made some minor changes to the first episode 2 level and James has added some new walls, including a wood wall Hitler portrait and some blue walls.

    The zip I just posted includes these changes.

    http://www.brlowe.co.uk/ffnew2.zip



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    Re: Final Fight

    Post by lilmanjs on Thu Apr 26, 2007 7:47 am

    do I need to download this zip?





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    Re: Final Fight

    Post by drchainsaw on Thu Apr 26, 2007 8:03 am

    I just played it and it was good Very Happy

    Keep up the good work Wink

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    Re: Final Fight

    Post by lilmanjs on Thu Apr 26, 2007 8:06 am

    thanks. what do you think about the new textures?





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    Re: Final Fight

    Post by lilmanjs on Thu Apr 26, 2007 8:09 am

    here are the new locked doors that wlhack made for this addon.

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    Re: Final Fight

    Post by drchainsaw on Thu Apr 26, 2007 8:10 am

    lilmanjs wrote:thanks. what do you think about the new textures?

    I thought you used them well king

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