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    Online C++ clubs and help desks?

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    stathmk
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    Online C++ clubs and help desks?

    Post by stathmk on Mon Jul 13, 2009 3:23 pm

    I haven't made a Wolf3D mod yet. I should check the tutorials. I think that the mods are made with Borland C++. I had half a year of C++ in high school and I made a C++ perpetual calendar for 1900-1999. I also had half a year of C++ in college. I think that C++ has a high learning curve. It's been a while and I think that my skills are a little rusty.

    If I have Microsoft C++ instead of Borland C++, then does it matter?

    Does anybody recommend any online C++ clubs, help desks, or web sites for making games in C++?

    Schabbs
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    Re: Online C++ clubs and help desks?

    Post by Schabbs on Mon Jul 13, 2009 4:08 pm

    I only know about Borland C++ which is what idsoftware used to compile the Wolf3D code. All the downloads, except for Wolf3D full version, can be downloaded at http://www.btinternet.com/~belowe/ .

    Paal's site mentions another version of C++ that can be used, Turbo C++, but it looks pretty complicated. http://home.online.no/~p-olstad/wolfenstein/compiling.html .



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    stathmk
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    Thanks.

    Post by stathmk on Mon Jul 13, 2009 4:29 pm

    Thanks. I'll read more on those pages later.

    Have you heard of Midway, the company that makes the Mortal Kombat series? I have some schoolmates from Computer Graphics in college that are working for Midway, which uses C++.

    I wonder how there were coding changes for level 69 of "All This And Wolf3D" and the ending of "Spear: End of Destiny."

    This is my 250th post!

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    Re: Online C++ clubs and help desks?

    Post by jayngo26 on Mon Jul 13, 2009 8:27 pm

    Here is a site I used for a while: http://www.cprogramming.com/tutorial.html

    I also have a good book that has helped me learn. Really though, if you want to make a Wolf3d Mod there are tons of tutorials out there that can help you. Plus, since you have already taken some classes, it should come back to you pretty quick!



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    Can you name mods with advanced coding tricks?

    Post by stathmk on Fri Jul 17, 2009 9:38 am

    I thought about mods with advanced coding tricks:
    -All This And Wolf3D: code for more than 60 levels, crazy level 69, you get to go back to previous levels
    -Spear: End Of Destiny: amazing final level
    -Spear Resurection and Spear: End of Destiny: super secret levels, teleportation, "respawning enemies," switches for moving walls or turning off canons, altered ending sequences, and I think that there was a deathmatch mode
    -Areyep and MCS's Wolfendoom: I would say that you get to go through a portal from the Earthly world to to the Doom world where the walls are suddenly invisible and then visible again
    -Wolfenstein Super Upgrades: A glitch where the "ghost dogs" are oblivious to you
    -Sensenman: You go motorcycle riding and it can't always stop in time
    -The Western Wall: Guards get out of chairs
    -Wolfenstein Reloaded: You have to complete the episodes in order and can drag bodies
    -Wolf Collection: Invisible walls on a level
    -Todpfad and others: Picking up ammunition up off the walls
    -I think that Dean typed that on a different Wolfenstein 3D forum that there's a man with an unspellable and unpronounceable name who did coding to create the illusion of curved walls.
    -The Ken's Labyrinth Wolfenstein 3D clone: maps of levels on walls, falling in holes, teleportation, walking through fans
    -The Jurassic Park Wolfenstein 3D clone for the Super NES: Mission objectives to complete, typing on computers to electronically unlock gates, using the optional Super Nintendo Mouse from Mario Paint for the computer cursor

    Misc:
    -Alternate ending sequences
    -Easter Eggs
    -BJ Blaskowics shoots rocket launchers
    -Floor and ceiling patterns
    -From one mod that I've played you get to eat the food off of the table.
    -From one mod, you get to pick up a Nazi coat off of a coat rack for points
    -From one mod, you get to open a treasure chest off of a wall or pedestal to get points
    -exploding barrels
    -shooting certain columns that fall apart

    Can you think of any other mods with advanced coding tricks?


    Last edited by stathmk on Fri Jul 17, 2009 3:51 pm; edited 1 time in total

    Schabbs
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    Re: Online C++ clubs and help desks?

    Post by Schabbs on Fri Jul 17, 2009 3:18 pm

    There are also some very advanced features in 'Absence' which was made by Havoc. The implants and upgrades, for instance. Also the passwords, log disks and shock barriers which can be activated or deactivated.



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