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    Added New Weapon-Now Have A Weird Problem

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    jayngo26
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    Added New Weapon-Now Have A Weird Problem

    Post by jayngo26 on Wed May 06, 2009 4:19 pm

    So, I added a new weapon (a fifth weapon) to my latest mod. I used the tutorial found on the Dome for this. It worked fine. However, whenever I shoot the gun it adds to the Kill Ratio at the end of the level. I playtested this thoroughly and if I just so much as fire a single round in a level with the new weapon it adds to the total. If I don't use the new weapon at all everything is fine with the kill ratio at the end of the level. I have found nothing on any of the sites to solve this problem and I am at a loss for ideas. Any suggestions?....And NO-drinking myself into a coma is NOT a solution....Smile



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    jayngo26
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    Re: Added New Weapon-Now Have A Weird Problem

    Post by jayngo26 on Thu May 07, 2009 4:44 pm

    Figured it out. Thanks to a far off message from the Dimension of Anti-Time, I was able to figure out what I had done. Just needed to comment out a line of code I had added that was wrong when I was trying to make my new weapon do more damage than the others...



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    SSJKlonoa
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    Re: Added New Weapon-Now Have A Weird Problem

    Post by SSJKlonoa on Mon Jun 22, 2009 1:38 pm

    @jayngo26 wrote:Figured it out. Thanks to a far off message from the Dimension of Anti-Time, I was able to figure out what I had done. Just needed to comment out a line of code I had added that was wrong when I was trying to make my new weapon do more damage than the others...

    You could have used the edit button, oh well.

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    Re: Added New Weapon-Now Have A Weird Problem

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