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    W.O.L.F. Released

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    Schabbs
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    W.O.L.F. Released

    Post by Schabbs on Thu Dec 04, 2008 5:59 am

    W.O.L.F. Released


    More Screenshots

    Thomas Weiling has released a new mod called 'W.O.L.F'. The 60 levels are well made and nicely decorated. Most graphics have not been changed and the original Wolf3D feel remains. Code changes were made by Dean Horton and include changed ceiling colours and level names displayed at the start of each level. This is a very good set and will especially suit those who prefer the original game. Available here.



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    Schabbs
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    Re: W.O.L.F. Released

    Post by Schabbs on Sat Dec 06, 2008 1:51 pm

    A bug was found on E2L2 of W.O.L.F. It had too many static objects (400) and the game crashed out. Thomas fixed this and a new version has since been posted.

    The new version has the same link and is available here.



    Brian.
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    lilmanjs
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    Re: W.O.L.F. Released

    Post by lilmanjs on Sun Dec 07, 2008 12:10 pm

    this mod needs some work done to it. on episode 1 alone I had too many times where I died because of too many objects on screen and stuff just stopped showing up on screen.





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    Re: W.O.L.F. Released

    Post by Dean on Tue Dec 09, 2008 9:57 pm

    It's been fixed now, if you re download the zip file everything is working perfectly.



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    doomjedi
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    Re: W.O.L.F. Released

    Post by doomjedi on Tue Dec 09, 2008 10:14 pm

    Yes? Are you sure?
    I got weird bug when I just stepped in some place on the level, the level suddenly ended and entered some endless demo loop....and that is annoying map I don't know if I'd want to re-play again.

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