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    W3dMapTx Updated

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    Schabbs
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    W3dMapTx Updated

    Post by Schabbs on Sun Oct 19, 2008 7:19 am

    W3dMapTx Updated


    Matthew Barich has updated 'W3dMapTx'. It's a program written in C# that will randomly mix up the different textures for stone textures (like Gray Stone), so you don't have to do it yourself. This can make things a lot easier with level designing, and also ensures a uniformly random distribution. It works with Mapedit saved maps. Be sure to read the readme.txt file first. Available here. This version replaces the one released in July 2007.



    Brian.
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