DOSBox 0.72 Released

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DOSBox 0.72 Released

Post by Schabbs on Fri Aug 31, 2007 6:13 am

DOSBox 0.72 has been released. There's a number of improvements listed on the site news. I tried it though with some games with a lot of code changes (like End Of Destiny), and there was still quite a lot of drag with these. Sad

It's at http://dosbox.sourceforge.net/news.php?show_news=1 .
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Re: DOSBox 0.72 Released

Post by Dark_wizzie on Fri Aug 31, 2007 5:52 pm

ok. its better, right?
btw brian, would you mind helping me post up dome new Wink
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Re: DOSBox 0.72 Released

Post by sexyHaven6969 on Tue Sep 04, 2007 5:46 pm

Cool. The turbo button (Alt-F12) is hilarious!
EoD works great for me in v0.72 if I change "cycles=auto" to "cycles=max" in the dosbox.conf file.

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Re: DOSBox 0.72 Released

Post by Raziel on Wed Sep 05, 2007 4:35 am

sexyHaven6969 wrote:Cool. The turbo button (Alt-F12) is hilarious!
EoD works great for me in v0.72 if I change "cycles=auto" to "cycles=max" in the dosbox.conf file.


Wow! I tried that and now every mod is working like a charm XD
Thanks SexyHaven! :]

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How to Mount a cd-rom in DOSBox 0.72

Post by stathmk on Tue Jun 10, 2008 7:26 am

I'm posting how to mount a cd-rom game in DOSBox 0.72: http://www.tnaaf.org/showthread.php?t=482 In this case, it's The 11th Hour: The Sequel to The 7th Guest.

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DOSBox Contest

Post by stathmk on Fri Jul 18, 2008 12:15 pm

Go to http://www.dosbox.com and look at the message with July 11, 2008 on it. There's a contest until about August 15th. You send in an email with your guess as to the day when DOSBox will have their 10 millionth download. A winner will be chosen who will receive Dune Sold-Out Edition.

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