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Added New Weapon-Now Have A Weird Problem

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jayngo26
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Added New Weapon-Now Have A Weird Problem

Post by jayngo26 on Wed May 06, 2009 4:19 pm

So, I added a new weapon (a fifth weapon) to my latest mod. I used the tutorial found on the Dome for this. It worked fine. However, whenever I shoot the gun it adds to the Kill Ratio at the end of the level. I playtested this thoroughly and if I just so much as fire a single round in a level with the new weapon it adds to the total. If I don't use the new weapon at all everything is fine with the kill ratio at the end of the level. I have found nothing on any of the sites to solve this problem and I am at a loss for ideas. Any suggestions?....And NO-drinking myself into a coma is NOT a solution....Smile


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jayngo26
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Number of posts: 205
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Message: Wolfenstein:Umbrella Beginnings Episode 2 in production!
Registration date: 2008-08-10

Re: Added New Weapon-Now Have A Weird Problem

Post by jayngo26 on Thu May 07, 2009 4:44 pm

Figured it out. Thanks to a far off message from the Dimension of Anti-Time, I was able to figure out what I had done. Just needed to comment out a line of code I had added that was wrong when I was trying to make my new weapon do more damage than the others...


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SSJKlonoa
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Re: Added New Weapon-Now Have A Weird Problem

Post by SSJKlonoa on Mon Jun 22, 2009 1:38 pm

jayngo26 wrote:Figured it out. Thanks to a far off message from the Dimension of Anti-Time, I was able to figure out what I had done. Just needed to comment out a line of code I had added that was wrong when I was trying to make my new weapon do more damage than the others...


You could have used the edit button, oh well.
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Current date/time is Sat Nov 07, 2009 8:29 am