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1 Re: Team Aardwolf mapset on Wed Dec 12, 2007 3:59 pm

Schabbs


Admin
Admin
Gender:Male
lilmanjs wrote:here is the brand new exe for the mapset. as to your question dean we don't have a release date but we are going to have a min of 30 levels. I would be glad for you to make more than one level.

http://www.sendspace.com/file/lpc6hz


What changes are in the new exe?
Brian.
Cat Productions - mapper

2 Re: Team Aardwolf mapset on Thu Dec 13, 2007 6:46 am

ronwolf1705


Green Tree
Green Tree
Gender:Male Taurus Goat
Schabbs wrote:
lilmanjs wrote:here is the brand new exe for the mapset. as to your question dean we don't have a release date but we are going to have a min of 30 levels. I would be glad for you to make more than one level.

http://www.sendspace.com/file/lpc6hz


What changes are in the new exe?


Fixed some bugs, I've made the player speed a bit faster and also the dogs were slow in the first version of the EXE, so I've made those faster too.

3 Re: Team Aardwolf mapset on Sun Dec 16, 2007 4:36 pm

Schabbs


Admin
Admin
Gender:Male
I've had no problems with the new exe. It works fine, Smile
Brian.
Cat Productions - mapper

4 Re: Team Aardwolf mapset on Mon Dec 17, 2007 7:43 am

ronwolf1705


Green Tree
Green Tree
Gender:Male Taurus Goat
Schabbs wrote:I've had no problems with the new exe. It works fine, Smile


That's good to hear. I hope I can make a new map for the mapset soon, this is the last week of school before the holidays, so then I will have some more free time. Smile

5 Re: Team Aardwolf mapset on Fri Dec 21, 2007 12:12 pm

Schabbs


Admin
Admin
Gender:Male
A new level by Valts has been added at level 9. It's quite an atmospheric level featuring mainly mutants and dogs. This level needs several pushwalls opened to complete it.

As this new zip contains the latest exe, it won't play saved games made with the earlier exe. There are 2 new saved games included at end of levels 7 and 8.

It's at http://www.brlowe.co.uk/TAMapset3.zip .
Brian.
Cat Productions - mapper

6 Re: Team Aardwolf mapset on Sun Dec 23, 2007 9:58 am

Schabbs


Admin
Admin
Gender:Male
I've just added a 10th level to the TA mapset. For those who have already played the other levels, there are saved games from the end of levels 7, 8 and 9.

Here's a list of the authors who made the levels:
1 RonWolf
2 Valts
3 Thomas
4 Thomas
5 Schabbs
6 Valts
7 Schabbs
8 Schabbs
9 Valts
10 Schabbs

The new zip is at http://www.brlowe.co.uk/TAMapset3.zip .
Brian.
Cat Productions - mapper

7 Re: Team Aardwolf mapset on Thu Dec 27, 2007 1:23 pm

lilmanjs


Cleric
Cleric
Gender:Male Gemini Snake
I can't wait till I get a chance to play the latest version of the mapset.

Mods being worked on:
The Mutant Uprising, Final Fight 2
Mod ideas:
Stargate SG-1 addon, Mega Man addon
Team Aardwolf Mods:
The Mutant Uprising, Ghost
Mods being worked on with other people:
Castle Grom with Raziel A. (Karharis)
Award winning mods:
The Final Fight

8 Re: Team Aardwolf mapset on Sun Dec 30, 2007 2:40 pm

Schabbs


Admin
Admin
Gender:Male
Shane's 2 levels have been added to the TA mapset at levels 11 and 12. The latest version of the mapset is at http://www.brlowe.co.uk/TAMapset4.zip . Smile
Brian.
Cat Productions - mapper

9 Re: Team Aardwolf mapset on Mon Dec 31, 2007 3:20 pm

Schabbs


Admin
Admin
Gender:Male
I added a text file to the TA mapset zip. It has details of who made what levels and info about the exe made by RonWolf. All the co-ordinates have been included as to regarding what exe features (ceiling/floor colours, ammo/health values etc) can be changed with the mapping. Link is as in the previous post.
Brian.
Cat Productions - mapper

10 Re: Team Aardwolf mapset on Sun Jan 13, 2008 6:51 pm

Schabbs


Admin
Admin
Gender:Male
Three new levels have been added to the TA mapset. They are levels 13 and 14 done by serpens, and level 15 done by me. The readme text file has also been updated.

The new zip is at http://www.brlowe.co.uk/TAMapset5.zip .
Brian.
Cat Productions - mapper

11 Re: Team Aardwolf mapset on Mon Jan 14, 2008 4:27 am

serpens


Wolf3d Newbie
Libra Dragon
Since I didn't notice any mentions of what I'm going to ask about in this topic... All the levels are now added to the maspet as they come, randomly. Will this also be the case after all levels are done? Perhaps they should be sorted in some way - by difficulty and theme, so that nothing will seem out of place when we get to release the mapset. Other things might be important, too, like "landspace" - it would be strange to have night in one level, and day in the following one.
Also, what about secret levels?

12 Re: Team Aardwolf mapset on Mon Jan 14, 2008 9:44 am

ronwolf1705


Green Tree
Green Tree
Gender:Male Taurus Goat
I guess there will be about 6 secret levels or so. About the day/night thing, for the full version, we could replace the day wall with the night wall, so on both sides of the wall there is the night wall.

13 Re: Team Aardwolf mapset on Mon Jan 14, 2008 5:10 pm

lilmanjs


Cleric
Cleric
Gender:Male Gemini Snake
serpens wrote:Since I didn't notice any mentions of what I'm going to ask about in this topic... All the levels are now added to the maspet as they come, randomly. Will this also be the case after all levels are done? Perhaps they should be sorted in some way - by difficulty and theme, so that nothing will seem out of place when we get to release the mapset. Other things might be important, too, like "landspace" - it would be strange to have night in one level, and day in the following one.
Also, what about secret levels?


it depends on how people want the levels to go. if there is a big enough outcry for the levels to go by theme then they will go by theme. but untill we have all of the levels we will not put them in any order.

Mods being worked on:
The Mutant Uprising, Final Fight 2
Mod ideas:
Stargate SG-1 addon, Mega Man addon
Team Aardwolf Mods:
The Mutant Uprising, Ghost
Mods being worked on with other people:
Castle Grom with Raziel A. (Karharis)
Award winning mods:
The Final Fight

14 Re: Team Aardwolf mapset on Wed Jan 16, 2008 8:45 pm

fireboy224


Subi
Subi
Gender:Male Aquarius Monkey
guys, I got some news for you.

I won't be mapping for a while (SNES Project is still Active BTW) since I got school problems, and been stressed out from a Important thing on Tuesday. So don't message me about doing a map for something, im done for now............ (Till my Stressing is over, then Ill go back to mapping)

15 Re: Team Aardwolf mapset on Wed Feb 06, 2008 11:36 am

Schabbs


Admin
Admin
Gender:Male

Two more levels have been added to the TA Mapset. Level 16 is by Valts and level 17 is by me. A saved game at the end of level 15 is included. The Readme text file has been updated.

Same link as before http://www.brlowe.co.uk/TAMapset5.zip .
Brian.
Cat Productions - mapper

16 Re: Team Aardwolf mapset on Fri Feb 08, 2008 7:46 am

Schabbs


Admin
Admin
Gender:Male

We now have 18 levels in the TA mapset and the latest one is by serpens.

http://www.brlowe.co.uk/TAMapset5.zip .
Brian.
Cat Productions - mapper

17 Re: Team Aardwolf mapset on Fri Feb 22, 2008 6:34 pm

Dean


I am a hero!
I am a hero!
Gender:Male Sagittarius Rooster
@ Brian - I'm back from my holiday and still have that level that I promised to send before I went! Embarassed I'll have a last look over it to make sure it's ok and then send it to you within a couple of days.

18 Re: Team Aardwolf mapset on Sat Feb 23, 2008 4:14 pm

Schabbs


Admin
Admin
Gender:Male
Thanks Dean, hope you enjoyed the holiday.
Brian.
Cat Productions - mapper

19 Re: Team Aardwolf mapset on Sat Mar 08, 2008 6:11 am

ronwolf1705


Green Tree
Green Tree
Gender:Male Taurus Goat
@Brian: I've send you my new map. Smile

20 Re: Team Aardwolf mapset on Sat Mar 08, 2008 3:58 pm

Schabbs


Admin
Admin
Gender:Male
Thanks, Ron. Just tried out the new level and it's very well made. Very atmospheric. Smile It's been added to the set (level 19) and is available at http://www.brlowe.co.uk/TAMapset5.zip .
Brian.
Cat Productions - mapper

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