SonderKommando Revolt -coder needed!
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Re: SonderKommando Revolt -coder needed!
yeh, so?
2 times? only said it 1 time -.-
2 times? only said it 1 time -.-
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Re: SonderKommando Revolt -coder needed!
well, giving credit twice is cool. its like gettign 2 100% for 1 a test. thats double cool 
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Re: SonderKommando Revolt -coder needed!
Projects working on:
Medal of Honor Airborne (23\30 maps completed)
Kill Him Good old Days
Kill Him 3
-------------------------
Medal of Honor Airborne (23\30 maps completed)
Kill Him Good old Days
Kill Him 3
-------------------------

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Re: SonderKommando Revolt -coder needed!
yeah, exaclty!!!
exactly wolf3d fan. perfect. thats excatly what i meant.

exactly wolf3d fan. perfect. thats excatly what i meant.
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Re: SonderKommando Revolt -coder needed!
Note those days I'm also busy with my other "mod in progress" - "Russian Front". maybe I should start a separate topic about it though.
And it still needs team members, especially mappers. Some more active than current ones.
And it still needs team members, especially mappers. Some more active than current ones.
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Re: SonderKommando Revolt -coder needed!
Admin wrote:yeah, exaclty!!!
exactly wolf3d fan. perfect. thats excatly what i meant.![]()
hehe
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Re: SonderKommando Revolt -coder needed!
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Re: SonderKommando Revolt -coder needed!
Nice.. lol the third picture is from my level ?
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Kill Him 3
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Kill Him Good old Days
Kill Him 3
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Re: SonderKommando Revolt -coder needed!
No, those pictures are not from your level. Currently your level is in question to make it in, ask Ronwolf for details, as he was the one who checked it and made me understand it was not suitable.
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Re: SonderKommando Revolt -coder needed!
The level wasn't finished, so I decided not to use it.

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Re: SonderKommando Revolt -coder needed!
why not? and now I dont get a credit ouf course -.-
Projects working on:
Medal of Honor Airborne (23\30 maps completed)
Kill Him Good old Days
Kill Him 3
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Medal of Honor Airborne (23\30 maps completed)
Kill Him Good old Days
Kill Him 3
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Re: SonderKommando Revolt -coder needed!
Sometimes I feel all you really want (and enjoy) is credit. I personally enjoy the creative work myself, like every true modder should. But that's just my opinion.
And yes, if you level won't make it in, you won't get credit. Ask Ronwolf what you can improve there to make it usable.
And yes, if you level won't make it in, you won't get credit. Ask Ronwolf what you can improve there to make it usable.
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Last edited by on Thu Jun 14, 2007 1:08 pm; edited 1 time in total

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Re: SonderKommando Revolt -coder needed!
doomjedi wrote:Sometimes I feel all you really want (and enjoy) is credit.
No im not, go complain to yourself jeez...
Projects working on:
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Kill Him Good old Days
Kill Him 3
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Kill Him Good old Days
Kill Him 3
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Re: SonderKommando Revolt -coder needed!
Here is some teaser screenshot.....I hope you'll notice what I want you to notice in it 

..a clue - "real" entrance to Auschwitz:

Another teaser:



..a clue - "real" entrance to Auschwitz:
Another teaser:


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Re: SonderKommando Revolt -coder needed!
Looks good. 
also, try to see if you can put in the tower thingy in the middle. It looks very good
also, try to see if you can put in the tower thingy in the middle. It looks very good
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Re: SonderKommando Revolt -coder needed!
The tower won't fit as scenety, as 64 height won't allow it to be realistic. If I could use it as scenery, I sure wouldn't put it on the background.
btw a new pic:

(The administration buildings area)
btw a new pic:

(The administration buildings area)
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"SonderKommando 2 - Warsaw Uprising"

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Re: SonderKommando Revolt -coder needed!
isn't there a way to get the wolf3d engine to be hi-res.(128x128)

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Re: SonderKommando Revolt -coder needed!
Yes there is... Can be found from Rippers site.

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Re: SonderKommando Revolt -coder needed!
lilmanjs wrote:isn't there a way to get the wolf3d engine to be hi-res.(128x128)
It doesn't matter in this case - the sprites still stay the same size, nomatter if they are 64x64 or 128x128...All I meant to say is that a tower that is "wolf3d-ceiling" height is too small to look realistic.
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Re: SonderKommando Revolt -coder needed!
you mean the walls stay at same size? i thought this is a wall?
i heard someone totally messed up their wolf3d by messing up with wall heights.
i heard someone totally messed up their wolf3d by messing up with wall heights.
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