SonderKommando Revolt -coder needed!

Page 6 of 10 Previous  1, 2, 3, 4, 5, 6, 7, 8, 9, 10  Next

View previous topic View next topic Go down

Re: SonderKommando Revolt -coder needed!

Post by PicNic on Sat May 26, 2007 11:47 pm

yeh, so?

2 times? only said it 1 time -.-
Projects working on:

Medal of Honor Airborne (23\30 maps completed)

Kill Him Good old Days

Kill Him 3
-------------------------

PicNic
Milk Tea
Milk Tea

Gender:MaleLibraRooster
Posts : 1385
Joined : 16 Apr 2007
Age : 14
Location : The Netherlands
Message: : Hello!

Wolf3d Mastry skills
Popularity and Power:
141/160  (141/160)
Posting Power:
1060/2851  (1060/2851)
Wolf3d Power:
146/150  (146/150)

Back to top Go down

Re: SonderKommando Revolt -coder needed!

Post by Dark_wizzie on Sun May 27, 2007 6:25 am

well, giving credit twice is cool. its like gettign 2 100% for 1 a test. thats double cool Cool
Eric, the Top Forum Admin~Fondator
Bones Alert:Active!~~~~~MMORPG:Going by slowly
14 years old. Iori idol. Emule USA Moderator

Dark_wizzie
Ninja
Ninja

Gender:MaleCapricornRooster
Posts : 2393
Joined : 24 Mar 2007
Age : 14
Location : USA or Tawain
Job : 14 year old student.
Hobbie : Game and game creation,eating and cooking ,and Justine Morano (love you!)
Message: : Over the course of history, mankind's evolution of technology is legendary. But over the course of history, mankind's behaviour and morals are no better. Before there were war and chariots. Now, war and cars. ~Dark_wizzie

Wolf3d Mastry skills
Popularity and Power:
60/400  (60/400)
Posting Power:
2810/3842  (2810/3842)
Wolf3d Power:
176/180  (176/180)

Back to top Go down

Re: SonderKommando Revolt -coder needed!

Post by PicNic on Mon May 28, 2007 8:25 am

Cool Cool
Projects working on:

Medal of Honor Airborne (23\30 maps completed)

Kill Him Good old Days

Kill Him 3
-------------------------

PicNic
Milk Tea
Milk Tea

Gender:MaleLibraRooster
Posts : 1385
Joined : 16 Apr 2007
Age : 14
Location : The Netherlands
Message: : Hello!

Wolf3d Mastry skills
Popularity and Power:
141/160  (141/160)
Posting Power:
1060/2851  (1060/2851)
Wolf3d Power:
146/150  (146/150)

Back to top Go down

Re: SonderKommando Revolt -coder needed!

Post by Dark_wizzie on Mon May 28, 2007 6:09 pm

yeah, exaclty!!!
exactly wolf3d fan. perfect. thats excatly what i meant. Cool Cool
Eric, the Top Forum Admin~Fondator
Bones Alert:Active!~~~~~MMORPG:Going by slowly
14 years old. Iori idol. Emule USA Moderator

Dark_wizzie
Ninja
Ninja

Gender:MaleCapricornRooster
Posts : 2393
Joined : 24 Mar 2007
Age : 14
Location : USA or Tawain
Job : 14 year old student.
Hobbie : Game and game creation,eating and cooking ,and Justine Morano (love you!)
Message: : Over the course of history, mankind's evolution of technology is legendary. But over the course of history, mankind's behaviour and morals are no better. Before there were war and chariots. Now, war and cars. ~Dark_wizzie

Wolf3d Mastry skills
Popularity and Power:
60/400  (60/400)
Posting Power:
2810/3842  (2810/3842)
Wolf3d Power:
176/180  (176/180)

Back to top Go down

Re: SonderKommando Revolt -coder needed!

Post by doomjedi on Mon May 28, 2007 11:01 pm

Note those days I'm also busy with my other "mod in progress" - "Russian Front". maybe I should start a separate topic about it though.
And it still needs team members, especially mappers. Some more active than current ones.
http://doomjedi.page.tl/
http://www.moddb.com/mods/8753/sonderkommando-revolt
Current projects:
"SonderKommando Revolt" (main active project)
"Secret of Eridu"
"SonderKommando 2 - Warsaw Uprising"

doomjedi
Moderator
Moderator

Gender:MaleScorpioHorse
Posts : 291
Joined : 26 Mar 2007
Age : 29
Location : Israel
Hobbie : Gaming and Modding, Pixel Art, New Age, Singing

Wolf3d Mastry skills
Popularity and Power:
110/150  (110/150)
Posting Power:
160/2851  (160/2851)
Wolf3d Power:
150/200  (150/200)

Back to top Go down

Re: SonderKommando Revolt -coder needed!

Post by PicNic on Tue May 29, 2007 2:10 am

Admin wrote:yeah, exaclty!!!
exactly wolf3d fan. perfect. thats excatly what i meant. Cool Cool


hehe Cool Cool
Projects working on:

Medal of Honor Airborne (23\30 maps completed)

Kill Him Good old Days

Kill Him 3
-------------------------

PicNic
Milk Tea
Milk Tea

Gender:MaleLibraRooster
Posts : 1385
Joined : 16 Apr 2007
Age : 14
Location : The Netherlands
Message: : Hello!

Wolf3d Mastry skills
Popularity and Power:
141/160  (141/160)
Posting Power:
1060/2851  (1060/2851)
Wolf3d Power:
146/150  (146/150)

Back to top Go down

Re: SonderKommando Revolt -coder needed!

Post by doomjedi on Sun Jun 10, 2007 11:48 am

New screenshots:




http://doomjedi.page.tl/
http://www.moddb.com/mods/8753/sonderkommando-revolt
Current projects:
"SonderKommando Revolt" (main active project)
"Secret of Eridu"
"SonderKommando 2 - Warsaw Uprising"

doomjedi
Moderator
Moderator

Gender:MaleScorpioHorse
Posts : 291
Joined : 26 Mar 2007
Age : 29
Location : Israel
Hobbie : Gaming and Modding, Pixel Art, New Age, Singing

Wolf3d Mastry skills
Popularity and Power:
110/150  (110/150)
Posting Power:
160/2851  (160/2851)
Wolf3d Power:
150/200  (150/200)

Back to top Go down

Re: SonderKommando Revolt -coder needed!

Post by PicNic on Mon Jun 11, 2007 7:50 am

Nice.. lol the third picture is from my level ?
Projects working on:

Medal of Honor Airborne (23\30 maps completed)

Kill Him Good old Days

Kill Him 3
-------------------------

PicNic
Milk Tea
Milk Tea

Gender:MaleLibraRooster
Posts : 1385
Joined : 16 Apr 2007
Age : 14
Location : The Netherlands
Message: : Hello!

Wolf3d Mastry skills
Popularity and Power:
141/160  (141/160)
Posting Power:
1060/2851  (1060/2851)
Wolf3d Power:
146/150  (146/150)

Back to top Go down

Re: SonderKommando Revolt -coder needed!

Post by doomjedi on Tue Jun 12, 2007 12:32 am

No, those pictures are not from your level. Currently your level is in question to make it in, ask Ronwolf for details, as he was the one who checked it and made me understand it was not suitable.
http://doomjedi.page.tl/
http://www.moddb.com/mods/8753/sonderkommando-revolt
Current projects:
"SonderKommando Revolt" (main active project)
"Secret of Eridu"
"SonderKommando 2 - Warsaw Uprising"

doomjedi
Moderator
Moderator

Gender:MaleScorpioHorse
Posts : 291
Joined : 26 Mar 2007
Age : 29
Location : Israel
Hobbie : Gaming and Modding, Pixel Art, New Age, Singing

Wolf3d Mastry skills
Popularity and Power:
110/150  (110/150)
Posting Power:
160/2851  (160/2851)
Wolf3d Power:
150/200  (150/200)

Back to top Go down

Re: SonderKommando Revolt -coder needed!

Post by ronwolf1705 on Tue Jun 12, 2007 3:46 am

The level wasn't finished, so I decided not to use it.

ronwolf1705
Green Tree
Green Tree

Gender:MaleTaurusGoat
Posts : 223
Joined : 26 Mar 2007
Age : 17

Wolf3d Mastry skills
Popularity and Power:
40/100  (40/100)
Posting Power:
10/2851  (10/2851)
Wolf3d Power:
60/100  (60/100)

Back to top Go down

Re: SonderKommando Revolt -coder needed!

Post by PicNic on Tue Jun 12, 2007 4:30 am

why not? and now I dont get a credit ouf course -.-
Projects working on:

Medal of Honor Airborne (23\30 maps completed)

Kill Him Good old Days

Kill Him 3
-------------------------

PicNic
Milk Tea
Milk Tea

Gender:MaleLibraRooster
Posts : 1385
Joined : 16 Apr 2007
Age : 14
Location : The Netherlands
Message: : Hello!

Wolf3d Mastry skills
Popularity and Power:
141/160  (141/160)
Posting Power:
1060/2851  (1060/2851)
Wolf3d Power:
146/150  (146/150)

Back to top Go down

Re: SonderKommando Revolt -coder needed!

Post by doomjedi on Tue Jun 12, 2007 11:32 pm

Sometimes I feel all you really want (and enjoy) is credit. I personally enjoy the creative work myself, like every true modder should. But that's just my opinion.

And yes, if you level won't make it in, you won't get credit. Ask Ronwolf what you can improve there to make it usable.
http://doomjedi.page.tl/
http://www.moddb.com/mods/8753/sonderkommando-revolt
Current projects:
"SonderKommando Revolt" (main active project)
"Secret of Eridu"
"SonderKommando 2 - Warsaw Uprising"


Last edited by on Thu Jun 14, 2007 1:08 pm; edited 1 time in total

doomjedi
Moderator
Moderator

Gender:MaleScorpioHorse
Posts : 291
Joined : 26 Mar 2007
Age : 29
Location : Israel
Hobbie : Gaming and Modding, Pixel Art, New Age, Singing

Wolf3d Mastry skills
Popularity and Power:
110/150  (110/150)
Posting Power:
160/2851  (160/2851)
Wolf3d Power:
150/200  (150/200)

Back to top Go down

Re: SonderKommando Revolt -coder needed!

Post by PicNic on Wed Jun 13, 2007 11:53 am

doomjedi wrote:Sometimes I feel all you really want (and enjoy) is credit.


No im not, go complain to yourself jeez...
Projects working on:

Medal of Honor Airborne (23\30 maps completed)

Kill Him Good old Days

Kill Him 3
-------------------------

PicNic
Milk Tea
Milk Tea

Gender:MaleLibraRooster
Posts : 1385
Joined : 16 Apr 2007
Age : 14
Location : The Netherlands
Message: : Hello!

Wolf3d Mastry skills
Popularity and Power:
141/160  (141/160)
Posting Power:
1060/2851  (1060/2851)
Wolf3d Power:
146/150  (146/150)

Back to top Go down

Re: SonderKommando Revolt -coder needed!

Post by doomjedi on Sat Jul 14, 2007 7:32 am

Here is some teaser screenshot.....I hope you'll notice what I want you to notice in it Wink

..a clue - "real" entrance to Auschwitz:

Another teaser:

http://doomjedi.page.tl/
http://www.moddb.com/mods/8753/sonderkommando-revolt
Current projects:
"SonderKommando Revolt" (main active project)
"Secret of Eridu"
"SonderKommando 2 - Warsaw Uprising"

doomjedi
Moderator
Moderator

Gender:MaleScorpioHorse
Posts : 291
Joined : 26 Mar 2007
Age : 29
Location : Israel
Hobbie : Gaming and Modding, Pixel Art, New Age, Singing

Wolf3d Mastry skills
Popularity and Power:
110/150  (110/150)
Posting Power:
160/2851  (160/2851)
Wolf3d Power:
150/200  (150/200)

Back to top Go down

Re: SonderKommando Revolt -coder needed!

Post by Dark_wizzie on Sat Jul 14, 2007 4:25 pm

Looks good. Shocked
also, try to see if you can put in the tower thingy in the middle. It looks very good Razz
Eric, the Top Forum Admin~Fondator
Bones Alert:Active!~~~~~MMORPG:Going by slowly
14 years old. Iori idol. Emule USA Moderator

Dark_wizzie
Ninja
Ninja

Gender:MaleCapricornRooster
Posts : 2393
Joined : 24 Mar 2007
Age : 14
Location : USA or Tawain
Job : 14 year old student.
Hobbie : Game and game creation,eating and cooking ,and Justine Morano (love you!)
Message: : Over the course of history, mankind's evolution of technology is legendary. But over the course of history, mankind's behaviour and morals are no better. Before there were war and chariots. Now, war and cars. ~Dark_wizzie

Wolf3d Mastry skills
Popularity and Power:
60/400  (60/400)
Posting Power:
2810/3842  (2810/3842)
Wolf3d Power:
176/180  (176/180)

Back to top Go down

Re: SonderKommando Revolt -coder needed!

Post by doomjedi on Sun Jul 15, 2007 10:10 am

The tower won't fit as scenety, as 64 height won't allow it to be realistic. If I could use it as scenery, I sure wouldn't put it on the background.

btw a new pic:


(The administration buildings area)
http://doomjedi.page.tl/
http://www.moddb.com/mods/8753/sonderkommando-revolt
Current projects:
"SonderKommando Revolt" (main active project)
"Secret of Eridu"
"SonderKommando 2 - Warsaw Uprising"

doomjedi
Moderator
Moderator

Gender:MaleScorpioHorse
Posts : 291
Joined : 26 Mar 2007
Age : 29
Location : Israel
Hobbie : Gaming and Modding, Pixel Art, New Age, Singing

Wolf3d Mastry skills
Popularity and Power:
110/150  (110/150)
Posting Power:
160/2851  (160/2851)
Wolf3d Power:
150/200  (150/200)

Back to top Go down

Re: SonderKommando Revolt -coder needed!

Post by lilmanjs on Sun Jul 15, 2007 12:25 pm

isn't there a way to get the wolf3d engine to be hi-res.(128x128)

Mods being worked on:
The Mutant Uprising, Final Fight 2
Mod ideas:
Stargate SG-1 addon, Mega Man addon
Team Aardwolf Mods:
The Mutant Uprising, Ghost
Mods being worked on with other people:
Castle Grom with Raziel A. (Karharis)
Award winning mods:
The Final Fight

lilmanjs
Cleric
Cleric

Gender:MaleGeminiSnake
Posts : 934
Joined : 17 Apr 2007
Age : 19
Location : kansas, U.S.A
Hobbie : playing wolf3d addons like crazy
Message: : what would we do without wolf3d?

Wolf3d Mastry skills
Popularity and Power:
129/140  (129/140)
Posting Power:
274/2851  (274/2851)
Wolf3d Power:
90/190  (90/190)

Back to top Go down

Re: SonderKommando Revolt -coder needed!

Post by WLHack on Sun Jul 15, 2007 12:31 pm

Yes there is... Can be found from Rippers site.

WLHack
Wolf3d Masters
Wolf3d Masters

Gender:MaleSagittariusDragon
Posts : 414
Joined : 26 Mar 2007
Age : 19
Location : Finland

Wolf3d Mastry skills
Popularity and Power:
111/239  (111/239)
Posting Power:
440/3842  (440/3842)
Wolf3d Power:
466/499  (466/499)

Back to top Go down

Re: SonderKommando Revolt -coder needed!

Post by doomjedi on Sun Jul 15, 2007 12:51 pm

lilmanjs wrote:isn't there a way to get the wolf3d engine to be hi-res.(128x128)


It doesn't matter in this case - the sprites still stay the same size, nomatter if they are 64x64 or 128x128...All I meant to say is that a tower that is "wolf3d-ceiling" height is too small to look realistic.
http://doomjedi.page.tl/
http://www.moddb.com/mods/8753/sonderkommando-revolt
Current projects:
"SonderKommando Revolt" (main active project)
"Secret of Eridu"
"SonderKommando 2 - Warsaw Uprising"

doomjedi
Moderator
Moderator

Gender:MaleScorpioHorse
Posts : 291
Joined : 26 Mar 2007
Age : 29
Location : Israel
Hobbie : Gaming and Modding, Pixel Art, New Age, Singing

Wolf3d Mastry skills
Popularity and Power:
110/150  (110/150)
Posting Power:
160/2851  (160/2851)
Wolf3d Power:
150/200  (150/200)

Back to top Go down

Re: SonderKommando Revolt -coder needed!

Post by Dark_wizzie on Sun Jul 15, 2007 9:33 pm

you mean the walls stay at same size? i thought this is a wall?
i heard someone totally messed up their wolf3d by messing up with wall heights.
Eric, the Top Forum Admin~Fondator
Bones Alert:Active!~~~~~MMORPG:Going by slowly
14 years old. Iori idol. Emule USA Moderator

Dark_wizzie
Ninja
Ninja

Gender:MaleCapricornRooster
Posts : 2393
Joined : 24 Mar 2007
Age : 14
Location : USA or Tawain
Job : 14 year old student.
Hobbie : Game and game creation,eating and cooking ,and Justine Morano (love you!)
Message: : Over the course of history, mankind's evolution of technology is legendary. But over the course of history, mankind's behaviour and morals are no better. Before there were war and chariots. Now, war and cars. ~Dark_wizzie

Wolf3d Mastry skills
Popularity and Power:
60/400  (60/400)
Posting Power:
2810/3842  (2810/3842)
Wolf3d Power:
176/180  (176/180)

Back to top Go down

Page 6 of 10 Previous  1, 2, 3, 4, 5, 6, 7, 8, 9, 10  Next

View previous topic View next topic Back to top


Permissions of this forum:
You cannot reply to topics in this forum