Project: Wolf3d SNES version (Help Needed, or Being Cancled)

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Re: Project: Wolf3d SNES version (Help Needed, or Being Cancled)

Post by fireboy224 on Sat Mar 22, 2008 7:03 pm

SNES Wolf3D Project. Is on Hold
Reason:
I haven't gotten any PMs from people who want to help. All I can do is Just Map, this isn't a Single Project, Its mostly a Multiple who ever wants to help thats all. Im going to still map, but no progress has been done, No Sprites for new Weapons and such or even having the Status bar work like the SNES. So Its on hold,

Thank you

fireboy224
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Re: Project: Wolf3d SNES version (Help Needed, or Being Cancled)

Post by fireboy224 on Wed Jul 02, 2008 7:04 pm

SNES Wolf3D. Will Be Online Only....

Only if I can get some help, I have been mapping this for a long time. and I do not want to say "This is Cancled" Because then all that time mapping and playing SNESwolf through the game. I need to make it work. I still need the status bar and Items and such working for this Like the game. I need help with some sprites from SoD on here. Also need this to be a SoD Style thing. If you played SNES Wolf3D you should know what I need to get done for weapons and such. I can't do this alone. Im just mapping this, and I feel like im wasting my time.
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Re: Project: Wolf3d SNES version (Help Needed, or Being Cancled)

Post by Raziel Yesterday at 3:44 am

well if you're the one who's doing the source code, I think I can help you with the stat-bar. I think I have it somewhere..

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Re: Project: Wolf3d SNES version (Help Needed, or Being Cancled)

Post by fireboy224 Yesterday at 11:46 am

Raziel wrote:well if you're the one who's doing the source code, I think I can help you with the stat-bar. I think I have it somewhere..


All im doing is mapping exactly like SNES wolf3D. I just need teh status bar and 2 items put in. Plus that boss from SoD, in the Green armor.
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fireboy224
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Re: Project: Wolf3d SNES version (Help Needed, or Being Cancled)

Post by Raziel Today at 2:27 am

well, for that status bar to work properly you need some coding changes. Especially for the Item pickup function instead of a Score function..

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