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A Friendly Wolfenstein 3D Community, About Wolfenstein 3D, the game that gave birth to First Person Shooters...

    Final Fight 2 is going to be made

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    lilmanjs
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    Registration date: 2007-04-17

    Final Fight 2 is going to be made

    Post by lilmanjs

    hey I was bored and browsing youtube today when I found these videos:
    http://www.youtube.com/watch?v=npluU2YfhCg
    http://www.youtube.com/watch?v=mBDn0wgSaJo
    http://www.youtube.com/watch?v=et02fitPr0M
    http://www.youtube.com/watch?v=6CDIhTPrTpw
    http://www.youtube.com/watch?v=NYbmHmU0vc4

    I was wondering if there was enough intrest to make a Final Fight 2. seems from the comments on the videos that people really like Final Fight. who would like to help me make Final Fight 2 if it were to be made. I thought it would be really cool to make a final fight 2. so what do you guys think?

    Last edited by lilmanjs on Thu Mar 13, 2008 3:57 pm; edited 1 time in total


    _________________


    Mods being worked on:
    The Mutant Uprising, Final Fight 2
    Mod ideas:
    Stargate SG-1 addon, Mega Man addon
    Team Aardwolf Mods:
    The Mutant Uprising, Ghost
    Mods being worked on with other people:
    Return to Castle Hollehammer with Raziel A. (Karharis)
    Award winning mods:
    The Final Fight
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    Post on Thu May 15, 2008 2:23 pm by serpens

    Lilmanjs asked me for this, so I'm posting a few screenshots from my first level made for Final Fight 2.









    Post on Fri May 16, 2008 8:21 am by ronwolf1705

    That's looking good. I really like your mapping style, serpens! Too bad I don't code for this anymore (too busy with school), as I would like to make a mod with you one day. You're a really great mapper. Smile

    Post on Fri May 16, 2008 8:27 am by serpens

    Thank you very much for your kind words, Ronwolf. If you have no time for coding, perhaps we could arrange a trio - you and me as mappers plus a coder, for example? I'm open for any propositions. Smile

    Post on Fri May 16, 2008 9:49 am by Valts

    Here is some shots from my map:



    Post on Fri May 16, 2008 10:49 am by lilmanjs

    I like the shots from your map valts. keep up the good work.

    Post on Sat May 17, 2008 2:22 am by ronwolf1705

    serpens wrote:Thank you very much for your kind words, Ronwolf. If you have no time for coding, perhaps we could arrange a trio - you and me as mappers plus a coder, for example? I'm open for any propositions. Smile


    That sounds good, and if the coding isn't too much, I could also do coding. It was just that FF2 needed much more coding, like floor/ceiling textures etc. And since I was a bit busy with school, I decided to quit with coding for this one, and focus on my other projects, most notably Sonder. Smile

    But I like the idea of us two mapping with an other coder. We could use wolf4SDL, so we can have endless possibilities with mapping. Very Happy

    Post on Sat May 17, 2008 2:03 pm by lilmanjs

    ronwolf1705 wrote:
    serpens wrote:Thank you very much for your kind words, Ronwolf. If you have no time for coding, perhaps we could arrange a trio - you and me as mappers plus a coder, for example? I'm open for any propositions. Smile


    That sounds good, and if the coding isn't too much, I could also do coding. It was just that FF2 needed much more coding, like floor/ceiling textures etc. And since I was a bit busy with school, I decided to quit with coding for this one, and focus on my other projects, most notably Sonder. Smile

    But I like the idea of us two mapping with an other coder. We could use wolf4SDL, so we can have endless possibilities with mapping. Very Happy


    if you guys do make this mod(hopefully you'll create a topic for it) I'd love to test it.

    Post on Mon May 19, 2008 2:27 pm by serpens

    On lilmanjs' request, I'm posting a set of three screens from my second FF2 level. They aren't too spectacular, as to not spoil too much. I have a good reason for this.



    Post on Wed Jun 25, 2008 1:34 pm by Valts

    here is some shots from my new map


    Post on Thu Jun 26, 2008 10:53 pm by doomjedi

    Oh no...not that green-bright texture again...ny eyes, me eyes...!!!!!!

    Post on Fri Jun 27, 2008 8:26 am by Dark_wizzie

    Lol. I think Nvidia graphics cards have "Digital VIbrance" settings. The type of green comes form high levels of it. Maybe check to see if you have the digital vibrance setting on for video games or dos? I dunno, I just wanna tell you about Digital Vibrance Smile (BTW don't set Digital Vibrance to full unless you want a headache for a month)James, maybe a poll on whether or not to keep the wall texture? That might work out great.

    Post on Wed Jul 02, 2008 6:49 pm by fireboy224

    Hey EveryonE!

    Im Apprently back, I have been mapping 5 maps for FF2 (if there is room?) So far there coming out great, not sure when Ill finish one but there turning out great. Onces I get the graphics for FF2 I should finished the completely.

    I said I was going to make one, and I am, I have been slow since I last said AND I have rarely been on. Just been to busy, I got a Job interview soon and such. If you guys want to talk just add me on a IM system or look for me on Skype (quakeman224) Ill see you guys some times. Time is working on. ALSO possible when I finish these if you like some levels I will choose the music for that level.

    Ill see you guys around, Sorry for no updates on my maps for FF2.

    ALSO! The funniest thing. Today is July 2nd, I joined last year on July 2nd Very Happy So its kinda funny to be back up.

    Post on Mon Jul 07, 2008 12:00 pm by fireboy224

    Here is an update on one of my 5 maps. So here. ITs not finish yet but will be soon

    Post on Fri Jul 11, 2008 1:58 pm by Schabbs

    James has written a storyline for Final Fight 2. You can find it at http://www.wolfenstein3d.co.uk/ff2story.zip .

    Post on Mon Aug 11, 2008 3:05 pm by Valts

    my second FF2 level is now completed, new shots:


    Post on Sat Aug 16, 2008 1:56 pm by lilmanjs

    the screens look amazing valts. for everyone making a level for FF2 get this update and just pm me with the slots you want your levels to have the music from:
    http://www.yaaay.net/J16/FF2sound.zip

    Post on Sat Aug 23, 2008 1:44 pm by lilmanjs

    here is the latest update: http://www.yaaay.net/J16/wolf3d/FF2textured.zip

    all of the coding is almost done with this update. just a couple of things need to be done.
    here is a sample picture of the how the textured ceilings/floors look in FF2.

    Post on Thu Sep 04, 2008 12:51 pm by lilmanjs

    here's the latest update for the mod:
    http://www.yaaay.net/J16/wolf3d/FF2key&boss.zip
    it features a brand new boss and new keys for the status bar.

    Post on Thu Sep 04, 2008 1:01 pm by PicNic

    lilmanjs wrote:here is the latest update: http://www.yaaay.net/J16/wolf3d/FF2textured.zip

    all of the coding is almost done with this update. just a couple of things need to be done.
    here is a sample picture of the how the textured ceilings/floors look in FF2.


    Looks good, although somehow they dont seem to be looking good to my eyes ( maybe the colors etc )

    Post on Fri Oct 17, 2008 10:46 am by Codetech84

    I forgot which coding features needed to be done. I allready implemented the split doorways code.

    Post on Fri Oct 17, 2008 4:20 pm by lilmanjs

    Codetech84 wrote:I forgot which coding features needed to be done. I allready implemented the split doorways code.

    the lower weapon lock code(you get say the chaingun but none of the lower weapons unless you have them) and stretching the status bar so that it covers the whole lower portion of the screen rather than having it be just in the middle with green edges on each side.

    Post on Thu Nov 06, 2008 11:15 pm by Deathwish

    This so better come out soon!

    I actually kinda enjoyed Final Fight 1, so this is something I've been waiting for.

    Post on Sat Jun 13, 2009 4:16 pm by lilmanjs

    I've decided that this mod will be on hold after the coding for it is finished. I want to finish the mutant uprising first as that is more important than this sequel.

      Current date/time is Tue Nov 24, 2009 10:11 pm