 | | Here's a couple pics from an unfinished mod that Valishi R. found on his hard drive. The mod has 9 levels (no secret level). The pics are at http://www.wolfenstein3d.co.uk/wolfendie_pics.htm . I'll try and release the mod in a couple days once I've checked it out.
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 | | I was thinking since right now the only things going on for TMU are graphics that Team Aardwolf could make a mapset. if you guys don't like the idea I understand. I was thinking that everyone that's a member of Team Aardwolf could make 2 maps. what do you guys think?
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 | | We seem to have lost this thread with the recent forum update. Here is the link to youtube again http://es.youtube.com/watch?v=6nEucLRy95A&feature=relatedIt was sent in by Paco.
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 | | Hello all!
Just recently played through Macenstein SDL, and I have to say it is a very faithful recreation of MacWolf.
I was wondering if anyone happened to know the activation keys for the tab-codes. I believe the command-line is --burger, but I can't figure out the in-game keys for activation. Anybody have any idea?
Thanks!
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 | | Andy has sent in a SDL version of his Mac-enstein Second Encounter mod. This means the mod can be played with music straight from Windows without using VDM Sounds or DOSBox. It also runs on Vista without DOSBox. I will be updating Dome News tomorrow but for now there are screenshots at http://www.wolfenstein3d.co.uk/mc_pics1.htm . The mod (the first for SDL) is at
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 | | When I was digging through old files in my closet, I came across my Blitzkrieg files. For those who don't remember, Blitzkrieg was my last add-on I was working on when I left the Wolf3D community in 2001. 15 very well-designed levels that are too good to go to waste have already been completed. However, because the levels need more work and they don't fit the style and feel of Wolfenstein Forever, I am going to release Blitzkreig as a 20 level follow up to Forever, probably about a month after Forever is released.
Edit: I didn't realize I wasn't...
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 | | I dunno where to put this soo i'm Sorry
For tho who are Wondering Where are the Music comes from in The Lost World Part 1 i'll tell you then
Title Music: Slient Hill Theme
Menu Music: Jet Force Gemini Section
Read Me Music: Donkey Kong Country 2 Wasp Hive Level
End game Music: Super Smash Bro Melee and Brawl Hyrule Stage
High Score Music: Castlevania: Portrait of Ruin Name Entry
Level 1 Music: Conkers Bad Fur Day Count Batula Theme
Level 2 Music: Resident Evil 2nd Floor
Level 3 Music: Resident Evil...
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 | | I'm back and alive and the good news is i'm planing on Part 1...  * Sorce code: TFS 3.0 * New Weapons: Form STALKER * New Enemies * New Levels (if i can find some mappers) * Paralaxing celing* Milti Floor and celing * New Sounds * Weapons sounds form STALKER * New Enemy Sound (spotted and death sfx) (need help on that) * Zoom * Quakes that is all...i've have to learn again
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 | | What Wolfenstein 3D or Spear of Destiny mods are completely converted into an already-existing or original computer game version? I meant other than WolfenDoom. Wolfenstein Mortal Kombat Edition doesn’t count because I’m wondering if there’s something with almost all the graphics changed.
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 | | Hey Richter here This topic shows you that i'm Relesing Part 2 & 8 at the same time No joke because i've been working on Part 2 & 8 Here are some Test pic of Part 8 as you can see some Gfx and the enemies are not changed but they well be soon this is form the SDL Version  
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 | | ...
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 | | a great mod is being developed for the advanced build engine EDuke32.
this includes Jaguar HUD weapons and thankfully has the PC enemy sprites..so they are not facing the same direction all the time. I suggested to the author that he should use the Mac gun sounds(hes using Doom ones in the video) since its not really possible to get the gun sounds from the Jaguar version, because there's no way to turn off the music unless someone hacks the ROM or something Lol. anyways, I'm new everyone. so HEY
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 | | https://www.yousendit.com/download/Q01IaXROOW5Qb0t4dnc9PQThis is one level, incomplete...it is the beginning of my new creation. I like the pirate ship at the start , but I do not like the vertical heights, I need to work on that if to include it at all. I do like the ship though. The challenge is finding a way to make several maps...with just a ship as the heart of it all. I can figure it out but at...
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 | | James has issued an updated zip for Final Fight 2. Files included are maps, vswap and vga files. It's at http://www.brlowe.co.uk/FF2update.zip .
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 | | i just ripped all of the sounds from Quake 1 and i have them available if you guys want them, let me know and ill email them to you. EDIT: Now posted. Available here. (2.28Mb)
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 | | Here's another video in the Wolf3D Mass Conversion Series. This one is Part Four. http://uk.youtube.com/watch?v=0M40KSi12kI
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 | | Here are two Upcoming to the Lost World Saga
The Lost World Part 2: The Legend of the Gothic Knights - Uses the Rising Evil Source Code With Advance Changes
The Lost World Part 8: Hell Unleashed - Uses the SDL Source code (Which i'm working hard it get it to work and figuring how work out this source code base)
Thats all for the Lost World Saga.....I'll be coming up with more Saga's after Part 8 is done
Edit: Good News...i've goten the hang of the SDL source Code for Wolf3d but i'm not using it right away........Part 2 will be my last time using...
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 | | Watch this page within the week and there will be an Episode 1 Speed Run Package. It will help you complete the episode in just under 4 1/2 minutes.
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 | | ok I have been mapping from the SNES version from that to the PC. the only problem, I need the dog, the crown, and 2 new items to finish, Map 1-1 is finish and will be working on the others. the SNES did kick ass.
Completion: Map 1-1:Done Map 1-2:Done Map 1-3:Done Map 2-1:Done Map 2-2:Done Map 2-3:Done Map 2-4:Needs a SoD sprite, other then that Done Map 3-1:Done, but need a code for Secret 4-5s Map 3-2:Working Map 3-5s:Working
Need help on: -New sounds on the doors, push walls and the 1up orb. -Sprite Changes on...
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 | | He is some sneak Peek of Lost World Part 2 (This Topic will Change when Part 1 is done) showing you guys the weapons 1st *EDIT: This is All going to the Rising Evil Source Code (Credit will be giving) Glock 18  H&K MP5  SAW  LAW
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 | | I'm going to work on a mod once RTCH is done, all by myself that will be 15 levels. it takes place in russia, in a nazi base that the nazis think nobody knows about, but the russians do. the russians call in B.J. to take the base out, but they pay him $500,000 to do it. I need somebody who can recolor the wolf3d guards for this mod, and maybe make some color changes to some of the orig. wolf3d walls.
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 | | right now I've been playing a lot of Return to castle Hollehammer(unfinshed), final fight and the golden episodes. all are amazing mods. so what mods have you been playing lately?
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 | | I've started a channel on youtube for the showing of gameplay videos from upcoming mods. screenshots are nice but I think gameplay videos get people more into the mods that are being created. you just need to email me the link at lilmanjs166@yahoo.com after you have uploaded the video to www.sendspace.com. here is the link to my profile(I think its also the link to the channel) http://www.youtube.com/profile?user=lilmanjs166
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 | | Hi, I can't see the floor/celing textures in chaos edit from moha, but they are still in the game, and in other wolf3d's from me I can still see them in Chaosedit. Can somebody tell me whats going on?  Even with the backups  Only in one really old backup...
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 | | Of the Wolfenstein and Spear of Destiny mods, add-ons, total conversions, and remixes that you've played, which ones have your favorite ending sequences? Which ones have your favorite surprise endings? Which ones have your favorite final level?  I might play the ones that you suggest.
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 | | In my free time between working on Overdose and my other zillion projects that I'm working on, I have been trying to recreate a game that I enjoyed playing a long while back on the Atari. I don't remember the name of this game or if I even still own it, but I remember the gameplay as a sort of hybrid of side-scrolling shooting and overhead gameplay, a genre that it created in its own.
I originally started recreating it not knowing what I would do with it once I had it. Just for kicks I made the main character B.J. Blazkowics and two enemies that are the brownshirts and the dogs. Over...
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 | | ive already imported the sounds for the mod, im currently working on the wall portraits right now, the hitler pics will now be Moe! if you have any ideas just let me know. this is going to be a satire mod
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 | | so I have an idea that should get a lot of people together to make a mod. I was thinking since a ton of people ask for toni's help in making their mods that we could all come together and make a mod for him to welcome him back once he gets out of the army. anyone up for this idea?
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 | | im working on my second mod of Wolf 3d, it will be based off the 1985 film "Day of the Dead" by george romero Bosses: 1. Steele 2. Rickles 3. Rhodes (he will obtain the mech suit from Hilter) 4. Logan 5. Bub 6. Dr. Tounge im gonna need help for some zombie sprites, if you would like to help me in any way just message me. im working on the Hud right now, you will be playing as Mcdermont (the pilot from the movie)
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 | | what mods are you waiting for to be finished and released? I'm waiting for The Ultimate Evil, Trail of Schabbs and Sonder.
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 | | Some of the maps in the 'TA Mapset' have title names but most do not. If anyone wants title names added for their maps, please let me know the names and I'll add them.
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 | | How can I extract the sprite graphics (gaurds, bosses, items ect...) from the snes version of wolf 3d?
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 | | Always something with me, aint it  Anyway, Im having trouble on floor six of vertilgung. I cant find the silver key anywhere. I found the secret that led me to an 'identical' hallway, and have checked in the passage way. No key to be found, and Im a tad frustrated.  Help?
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 | | Hi there, I'm another 08/15 Wolf3d modder.
Insane 5-D is a Total Conversion and as the title says it's not a normal one. It has a dark, trashy and morbid atmosphere. There isn't a story right now so I can't tell you anything about characters or a super mad plot. It's a mix of fun and scary theme although it's more a trash/horror than a fun mod. The overall progress is not bad but there are still big gaps. Sounds, Music, etc are incomplete but the sprites are almost done. I can handle most of the unfinshed stuff but it would be 'sweet' if there is someone out there who would...
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 | | The latest DHW Map Of The Month Club package is now available. It's for Nov 07 to Feb 08 and has 8 levels. It's at http://diehardwolfers.areyep.com/viewtopic.php?t=4874&highlight= .
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 | | As my old topic of this is deleted, I started a new one.
Any Ideas for the game??
I also need a new coder.. as wlhack is in the army?
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 | | ZeroHour has a tendancy to take my chain gun. Dont know why, cant find anything on the readme. Id be shooting and all of a sudden theres a click and im back to gun #2. Theres no particular level, happened once on seven and I reverted back to a save point and it didnt do it again until level 8. At that point, every time I reverted back it still took it. Got a replacement gun, but that one lasted all of 2 guards.
Apparently Wolf Mods dont like me.
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 | | The Spear is gone...Hitler's minions, Schabbs, Hanz, Gretel, and the others are dead. The Allies push forward through Europe victoriously, and the imminent end is in sight...
But Hitler has one last trick up his sleeve, something that if it succeeds, could end the war in his favor. The Angle of Death, the one you, BJ, have destroyed, was only one of thousands...the Devil's breathren. And now, through the others, Hitler has made a pact with the Devil himself - the souls of his soldiers, himself, and eventually the world for one thing...the Devil's Cloak. While it is unsure what this thing...
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 | | I downloaded yesterday The Western Wall I mod by Spifferaneous. Its good mod, but I have problem. its from in 9 level, because I cant finished 9 level. Is in 9 level bug?
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 | | Mega Luigi emailed me to say that 'Weltgericht' level 8 had a bug. This has now been fixed and a new version has been posted. Same link as before http://www.brlowe.co.uk/Weltgericht.zip .
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 | | Ive recently gotten around to playing the Totenhauss mod I downloaded sometime last month. FOr the most part, I like it. Id like it even more if these bugs would go away. No ones shooting at me til I shoot first. Not just shoot in a room and the guards react to gunfire. I have to actually shoot at an individual gaurd before he does anything. In a room with eight SS, I walked up to them one at a time and pecked them off. This is presenting an issue because 1) it makes the game boring as hell, and 2) some gaurds and dogs are posted close enough to the door that theyre blocking my entrance,...
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 | | Barry Christian emailed me to ask if I had version 2 of 'The Road To Neuschwanstein'. He said it had some bugs removed from the earlier version trtnv1.zip that is currently available for download. Unfortunately, I don't have it. Does anyone have the later version? Barry said it was called trtnv2.zip or trtnv11.zip.
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 | | Here's a set of screenshots from JM's latest mod 'Escape From Reichstag'. http://www.wolfenstein3d.co.uk/efr_pics.htm . I haven't checked out the mod much yet but for those who want to download it now, it's at http://www.brlowe.co.uk/EFR.zip .
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 | | so I've got tons of songs that I've been wanting to use in wolf3d mods but I don't have the time or ability to make full mods. the rules are simple: 1. you must use the songs I provide as level songs only(you can make more levels if you use the songs more than once) 2. you can add 3 extra level songs 3. non-level music can be of your choice 4. feel free to make any type of mod 5. the mod must be started by janurary 15th, 2008 and be done by janurary 15th, 2009
I will be a judge along with Dark_wizzie, rgamesinc and Schabbs. here is the music for this...
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 | | ok so for a little while I've been working on a modded version of my award winning mod Final Fight. I've decided to remix it. I don't know if it will be a wolf3d haven only release or be released on the dome. the remix will feature about 1 or 2 songs from the upcoming Team Aardwolf mod The Mutant Uprising(in each section of the mod) and will also feature a few new TMU guards. also I am thinking of making a few new levels if you guys think that's a good idea. a new exe shall be made with seemless levels and such.
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 | | Hi, my name is freddy bradner and i played "the six depths of terrorism" and "armageddon", 2 wolfenstein 3d addons that were created from barry christian back in 1998 or 1999. I remember at 1 time the debugging command to use the cheat codes for those 2 addons were released because i remember seeing online but i cant find it anywhere online now. Did it get deleted from the internet or what? I already beat both games on the hardest difficulty setting without cheating and i just wanted to try the debugging command for both games so i can try to use the various cheat codes in...
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 | | As some of you may know, the 'Hotel Romanstein 7' mod I received from Mr. Choi hasn't been made generally available due to its adult content. Mr. Choi has since told me he'll be making a 'cleaned-up' version of it so it can be made available to all.  Meanwhile, the adult version is available by email for those who state they are 18 or over.
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 | | Someone has released a Mac version of The SOD Mission 2-Return to Danger.Hope it works with you guys because for me it didn't.Here is the link. http://www.geocities.com/TimesSquare/3744/spear2_2.html Check it out.!
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 | | AReyeP and MCS Amsterdam have released a special edition of 'End Of Destiny' as a Christmas present. It contains a very extensive new first level. The level looks quite promising and of the high standard of other levels in the set. it needs a lot of thought to beat it. It can be downloaded from their December 2007 news page. http://www.areyep.com/RIPandMCS-Newsdesk.html .
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